The bigger the panel, the more light it emits, so you have to be careful. ![]() Think of this light like those panel lights that are used for advertisements and shop banners. Shade lamps, pendant lamps, or anything that requires a standard bulb in real life. Best applications for the Omni Light are: Now, click Ok after you adjust the values and we’re all set! Render away! The result should look like the picture up there. Update: If you want a neutral colored light: 244-237-212 and if you’re going for a yellowish light: 255-209-187. The exact values of the color are: R:255– G:248– B:221 ( goes well with all types of light,too). ( compare a LED * yellowish * to a fluorescent *stark greyish or blueish white*) Usually, I go with a light gray color, but then again this yellow looks more natural. **If you’re a newbie and still haven’t figured out everything yet, then I advise you to use my settings, They’ll give you amazing results. If you decided to go with the settings I have, then you should input the following: Once selected, click and drag on the place where you want to add it and voilà! It can be resized to fit as you need it to. The Omni Light icon is on VRay’s tool bar, it looks like this: ![]() I’ll go over the settings first then I’ll let you know the best applications for it as well as any notes I have on this tool. As you can see in the picture above it’s acts like a Light Bulb. Omni light, when selected and placed, is this roundish grey object that basically emits light when rendering. To tweak a light, place it where you want to, Right Click the light, and from the sub-menu ‘V-Ray for Sketchup,’ you’ll find ‘Edit light’.Ī Small Window will appear and that’s where all the tinkering happens.VRay lights are found of the second Tool Bar provided when you install VRay, labeled “Vfs:Lights”.Where to Find them and How to Tweak them? All the values that I’ll mention in this tutorial are based on the values of my VRay Options they control how bright the render is and how the light beams react to the surfaces they touch. Just keep in mind that light settings differ from person to person, due to the way they tweak the engine itself. Now, let’s take them one by one and see their uses as well as how to optimize them for maximum ( or sometimes subtle) effects. In VRay we have 6 types of lighting and I’m going to walk you through each one. ![]() Having the right lights in the right places can transfer a rendered image from Meh to WOAH. Yaaaaay.Īs we all know, lighting is the number one element in any design it can make it or break it, to be honest. But! On one of VRay’s most important features: Lights. Basic model and components.I come to you today bearing gifts! A gift actually. I am using some of his excellent components here for the purpose of seeing the overall effects of the IES lighting, instead of just using a simple room. In this tutorial, my materials have no reflections, bump etc (except for the receptacles) for quick rendering but later I will supply you hopefully with another tutorial on how to play with materials. In this tutorial, a special thanks to my friend Trang An. ASGVIS (now owned by Chaos Group) made a tremendous leap, and I can really conclude that their newest build is much more stable and easier to use. I planned to use the same file that I used with the first tutorial, but I have decided to just model a quick one for this new tutorial. I am using here also a photometric data name 6B3_(100A19).ies that I have downloaded for free from Lithonia, or SketchUpArtists Download Section and found under Tutorial Files. Previously I had used 1.48.66 in my first IES tutorial, IES Light Tutorial using V-Ray for SketchUp but there seemed to be a few little bugs with that particular updated version. I am writing another IES lighting tutorial again showing the basic steps in using V-Ray for SketchUp 1.48.90 and future releases. Basic IES Light Tutorial using V-Ray for SketchUp
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